1/22/2020

Episode #81 - Banjo-Kazooie

Banjo-Kazooie North American Release Date - June 29th, 1998

This week, I share my thoughts on Byleth being announced as the final Smash Bros DLC character (for now at least), touch on the greatness that is Witcher 3 on the Switch, and I'm finally playing Bloodstained: Ritual of the Night. Oh yeah, and Mark McCue and I talk about a bear that keeps a bird trapped in his backpack. If you just want to hear about that, skip to 14:50.

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I missed out on Banjo-Kazooie back in the Nintendo 64 days. As I've (infamously) made clear on the show, I'm not a huge fan of old-school 3D platformers, and it just never jumped out at me back in the day. I always thought it looks colourful and nice, but I never really had a crazy urge to play it. Luckily, I have a friend named Mark McCue that wouldn't stop badgering me to give Banjo a shot, and for the sake of this show, I finally did.

And it was absolutely delightful.

I can't even explain how impressed I was with Banjo-Kazooie, although I'll give it a shot on the podcast this week. To be fair, I did play the Xbox Arcade remastered version and not the original Nintendo 64 release, but from what I've been told, that's the way to go. The game SCREAMS retro gaming, from the graphics, to the music, to the gameplay, it took everything Mario 64 did and did it better. And that's from a life long Mario fanboy. This game is fucking awesome, and if you haven't played it, you really should.

We'll tell you why on the show this week. Mark McCue is a Banjo-Kazooie super fan, and I'm a junkie in training, and if you're not already one of those things, we're gonna change your mind over the next hour or so. Enjoy the podcast!