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Is it worthy of being called 'Super Mario World 2'? Maybe not from a Mario perspective. But from a platforming perspective? 10000%. We're taking another look at Yoshi's Island this week!
I know some people hate on Baby Mario crying (I don't think it's THAT bad), but just about everything else this game does is spectacular. The platforming, graphics, soundtrack, level mechanics, and exploration are all top shelf, and it's actually one of the more challenging Nintendo platformers from back in the day, too.
Pending RTG Hall of Famer, Mark McCue, is my guest this week, and we're taking a second look at the the second Mario World (don't fucking call it that, though). Let's toss some eggs.
And before we eat everything, I puke up another edition of the Infamous Intro!
This week, we talk about Xbox's commitment to backwards compatibility, and if they've taken their eyes off the prize. I answer a few questions about the business side of the show. And how is Mario RPG Remake treating me?
Plus we play another round of 'Play One, Remake One, Erase One', too! This one features 3 of the SNES's best: Super Mario World, Donkey Kong Country, and Super Metroid!