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Episode 216:

TMNT: The Hyperstone Heist

00:00 / 01:04

Working my way through the Sega Genesis library has been one of the coolest things about hosting this podcast. There's so many games on the other side of the console war trenches that I've always wanted to get my hands on, and most of the titles I've gotten to haven't disappointed.

TMNT: Hyperstone Heist is the latest game I've crossed off my list, and I'm not sure how I feel about it. I didn't disappoint me, but it didn't blow my socks off, either. I feel like it's too good of a game to simply call it a lesser Turtles in's kind of a lesser Turtles in Time...

I found this to be a tough game to review, because we've covered Turtles in Time (twice), and most of the best features of Hyperstone Heist are the same features from Turtles in Time. But I got my buddy Mark McCue on the phone, we to a 16-bit beat 'em up about one of the best franchises in the history of the universe, and we did our best not to shortchange Hyperstone Heist on this episode. Because it really is a pretty solid game.

And before we talk turtles, I toss together another edition of the 'Remember The Game? Infamous Intro'!

This week, we talk about the prospects of more RPG episodes of the podcast in the future. What video game character do you want to punch in the teeth the most? And does anyone actually enjoy blowing in NES cartridges?

Plus we have another round of 'Play One, Remake One, Erase One', too! This one features 3 Genesis beat 'em ups: Mighty Morphin' Power Rangers: The Movie, Spider-Man & Venom: Maximum Carnage, and X-Men 2: The Clone Wars.

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