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Episode 177:

Luigi's Mansion

00:00 / 01:04

Every month, our supporters on Patreon get to vote for a game that want to hear us cover on the podcast. The poll is made up of games listeners have been asking for, that I've never played. Sometimes this results in an episode where I just get pissed off at how bad a game is. And sometimes it results in me finally playing a game that I should have played a long-ass time ago.

Fortunately for all you Luigi's Mansion fans, this time around, its scenario #2. This game is a must-play for any Nintendo GameCube fan. I'm still confused as to why they launched a console with a vacuuming simulator starring the character that was previously relegated to younger siblings, but at the end of the day, I guess it doesn't matter. From the graphics, to the sound, to the mansion itself, Luigi's Mansion oozes charm. I had a fucking blast playing this game.

My buddy Darren returns to the show this week, and we spent a good hour chatting about the many things we loved about this game, as well as the minor nitpicks that we didn't. We tried to figure out why Nintendo decided to come out of the gate with this game instead of a Mario title, too. If you're a GameCube fan, you're gonna dig this episode.

And before we bust (or suck?) ghosts, I sneak in another edition of the 'Remember The Game Infamous Intro'!

This week, we talk about the increasing number of video games being made into TV shows. Sony doesn't really have one "front and centre" mascot, and maybe they don't really need one. And what does Adam think of the Angry Video Game Nerd?

PLUS, we have another round of 'Play One, Remake One, Erase One', featuring three of the GameCube's best - Paper Mario: The Thousand Year Door, Metroid Prime, and Animal Crossing.

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