Findl Fantasy IV
The Simpsons: Hit & Run
The Simpsons Hit & Run
North American Release Date -
September 16, 2003
Yep, it's another Simpsons game. At least this is the good one!
The Simpsons: Hit & Run is pretty universally considered the best video game adaption of The Simpsons. Sure, you could make an argument for The Simpsons Game that came out on the PS3 and Xbox 360 or the original arcade game. And they're both pretty solid, too. But at the end of the day, Hit & Run is the GOAT.
I won't lie, I haven't played this game in fifteen years. When we started covering Simpons game on the show, this was the one people were looking for. I had to do a little homework this time around and refresh my memory, and it actually turned out to be pretty fun. I'm a MASSIVE old-school Simpsons fan, and I'd forgotten just what an incredible love letter this game is to nerds like me.
They packed an insane amount of Simpsons references and easter eggs into this game. Much like The Stick of Truth did for South Park, Hit & Run finally gave us a chance to explore the cartoon community of Springfield that we've all loved for so many years. Everywhere you go, there's another nod to something from one of the glory seasons of the show. The voice acting is on point and the story is actually pretty entertaining (much better than anything they've put on TV in years). And frankly, even if this game had kept up with the trend of Simpsons games having terrible controls, all the little extras they squeezed in for die-hard fans would have made it a contender for the best Simpsons game ever.
But in addition to being funny, they FINALLY broke The Simpsons/broken control curse! This game is actually fun to play. It isn't perfect, and near the end is gets frustratingly difficult, but it's a good time. It's almost like they "right clicked" a Grand Theft Auto game and "saved as" a Simpsons title. And that's not a bad thing. This game is a good time. Ripping around Springfield causing mayhem is a fucking blast.
It hurts my heart that The Simpsons have had so many awful video games. Growing up a huge fan, I played almost all of them. They were my Mom's default go to games for Christmas presents, and it was pretty rough as a kid. Luckily, the suffering ended in 2003 with the release of The Simpsons: Hit & Run. So good.
My buddy Mark McCue feels the same way! He's back, and we're talking about our favourite Springfield experience on this week's episode. Enjoy!