Splinter Cell is a tough episode for me. I was once a secret agent that snuck into Government agencies to steal briefcases full of data sticks, and it isn't something I like to talk about.
Also, it's a really impressive game, but it's a stealth game, and as an impatient dipshit, I fucking hate stealth games.
So this is one of those episodes where I'm trying to walk the line and explain why I don't really like it, but why there's not really a lot wrong with it, either. It's not perfect, but it's revolutionary as hell. And honestly, I think it has a better game engine than it's stealthy opposition, Metal Gear.
My buddy, Bradley McCue, returns to the show this week. He's a big Metal Gear fan, I don't particularly like stealth games, and I thought we'd be the perfect duo to review a stealth game that isn't Metal Gear.
And before we anger all you Splinter Cell junkies, I sneak in (see what I did there?) another edition of the 'Remember The Game? Infamous Intro'!
This week, we get into our most satisfying gaming moments. A listener asks me what I would have done differently if I could go back in time and call the shots at Sega. And will physical copies of modern video games be sought after like NES cartridges are in thirty years?
Plus we have another round of 'Play One, Remake One, Erase One', too! This one features 3 Xbox badasees: Hitman 2, Max Payne, and Thief: Deadly Shadows.
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