|Ninja Gaiden North American Release Date - March 1989|
The enemies re-spawn if you so much as think about turning around after you kill them. They come out of nowhere, and quite often they show up where you need to land after a precise jump. They can be impossible to avoid. Which leads into the second problem. Every time they touch you, you bounce back half way across the fucking screen. If there's a pit behind you, landing in it is a guarantee. Or you'll bounce into another that just re-spawned, and they'll bounce you into the pit. And then you'll start over, and you'll know it's coming, but they'll get you again. And then you'll finally get by them only to die because you dropped down to the next screen instead of taking the ladder. And that'll be your final life, and you'll start over and bounce into a pit again and WHAM!!!
That was your controller hitting the wall.
This game drives me insane. But I can't stop playing it. My buddy and guest Bradley McCue knows the feeling. We'll tell you all about it on this week's podcast. Enjoy!
Search for "Remember The Game?" wherever you get your podcasts, on Youtube, or check it out right here: